Trade ones are good in provinces like Nantes with provincial trade bonuses. A town hall must be built first.ĭocks building line is only available in coastal provinces (in other news, water is wet) and has two branches: one is about trade while the other is about building ships. Expanding universities attracts more students but also adds unrest and decreases tax, because students like to get rowdy and are poor as fuck (especially in backwards countries such as the USA).Ĭharles cannot unfortunately found a university in Nantes because there's not enough bureaucracy for maintaining such a facility.
Education buildings also increase art power, but first and foremost they make it cheaper and easier to educate your snobs I mean upper class. Build these if you want to get those sweet art center modifiers. Alright, get ready for a long and pretty in-depth overview.Īrt buildings give a small buff to urban gravity and also a buff you can't see in the tooltip: art power. You want to spend as much money as you can on these as they'll make more money and make your nation better by a fuckton. They're completely different in M&T and very, very important.
One more thing before we get back to gameplay: buildings.